Tis that season again, the one some people wait all year for. Which I find kind of bizarre personally. Halloween just doesn’t have the same gravity here in the U.K. as I think it does in the U.S. It all seems a relatively toothless affair meant for kids yet to arrive in their teenage years. Normally, I’d ignore the event like the big grump that I am.
But in video games, Halloween is one of those unifying events that seems to take everything that is great about the holiday and throw a party for all of their players to enjoy: The seasonal event.
Continue reading “Halloween Video Game Events: Doing it badly and doing it goodly”
Live games have become a way of life for some people. They’re an attractive solution for people who don’t want to spend £40 every few weeks to play something new. I know I’m deep into at least three right now. It’s a style of games that lives and dies by how closely the developers monitor their player base and react to them accordingly. The trick is to sometimes do what you think is right and not what everyone is telling you to do.
Continue reading “Overwatch’s Role queue is a huge gift for normal players”
For a long time I was… I don’t want to say an Overwatch apologist, because I don’t think Overwatch is a game that needs apologising for. To this day, it’s a fine multiplayer game with a lot of obvious care and attention into making it the best game it can be.
Continue reading “Overwatch Storm Rising just makes me want the single player experience, finally.”