I unashamedly admit that Borderlands 2 is one of my favourite games of all time, it’s in the top ten at the very least. It was a perfect game for a perfect time for me, near endlessly replayable with an absolute ton of content even before you take the substantial DLC into account. So why has my previous excitement for Borderlands 3 cooled so much since the reveal a few months back?
I guess, seeing as how I did this last year, I might as well go again and pluck my highlights from the major press conferences at this year’s Electronic Entertainment Expo. Y’know, if feels like the biggest discourse surround E3 these days is is continued relevance.
Borderlands 2 is one of my favourite games of all time. It was a realisation that came to me slowly when I found myself, once again, thinking of picking it up and starting a new character. Despite a play through taking over 40 hours, I’ve probably finished it at least half a dozen times already.
It was when pondering whether to start playing Borderlands 2 again, I came to the realisation of just how similar it was to another series I’d put a lot of time into, and how it does so many things just that little bit better. I’m going to stop playing coy now, I’m talking about Destiny. It was kind of obvious, it’s in the title of the article, and Cayde-6 is just below. I’ve complained about and praised Destiny again, again, again and again. It’s a game I love to hate and hate to love, and yet I still play it all the time.
In fact, they’re both games that capture a lot of the things I value in video games: Individuality of character in multiplayer games, replayability, diverse upgrading paths, procedurally generated loot. These are things that draw me into not just playing a game, but to continuing playing it for years to come. Both games do these things, to varying degrees of success , but ultimately I think that Borderlands 2 does the better job. This is my case for that.