I’m a little late to the party. But Toby Fox, creator of indie darling; UNDERTALE, surprise released the first chapter of his next game. Playing with his fan base in his own typical fashion, it wasn’t clear what the file we were downloading even was to begin with. As we finished, the executable title finally popped in: Deltarune.
An anagram of UNDERTALE and featuring many familiar faces returning from the first game, the internet lit up, chatting about the sequel to UNDERTALE. But is that actually what Deltarune is?
Continue reading “Is Deltarune Undertale 2, if it means more of the Fandom then I hope not”
Like most of the known world, I am playing Red Dead Redemption 2. I feel like I’m still pretty early despite investing a significant number of hours into the game already. Overall, I’m enjoying it. While it’s not a game without flaws, the Rockstar formula makes for a very engaging and unique experience in video games.
One of the choices Rockstar made within the game is one I keep bumping up against, much to my own chagrin, it’s the karma system. Dubbed as Honour within this game. It feels really out of place, not only that, it feels dated.
Continue reading “The Counterproductive Karma Bar of Red Dead Redemption 2”
It occurs to me that I’ve been playing Forza Horizon 4 for a few weeks now and haven’t spoken about it on my blog at all. It’s unusual for me to enjoy a game like Forza Horizon so much seeing as how I’m really not a car person, nor have I ever really found myself playing very many racing games growing up, and yet something about Forza Horizon works for me.
The Horizon games take themselves much less seriously than other racing games, taking place in a world where a roaming car and racing festival travels around the world, consuming all local culture and destroying people’s homes and businesses for the sake of millennials smashing their indestructible cars around the landscape.
Continue reading “Forza Horizon is the best racing game for people who don’t care about cars”