Game culture has changed, it has for me at least. This past year I have found myself playing far fewer new games. It’s not that I’m spending less time gaming as a rule, rather, it’s because I’ve been investing in other services. Xbox’s Game Pass has been a great resource, giving me access to a ton of older games for a monthly fee.
The “Games as a service” approach from developers has also given games much longer lives than they would have had previously.
It’s a change that’s just getting started I feel, with the likes of Anthem, Skull and Bones, Fortnite and The Division 2 all on the horizon, it seems like every big studio wants their “living game”. Something people just play and play and they just keep supporting over time. Which, right now, suits me just fine.
This article started life as an especially more mundane list. One in which I listed my favourite gyms throughout Pokemon History. As I struggled to stay awake under the sheer uninterestingness of what I was writing. I had a vision, or maybe it was a dream. One of Pokemon in an entirely new light.
It got my brain going, and before I knew it, my post looking back at the game’s history was scrapped and replaced by something looking toward to the future.
I usually always look forward to the E3 Nintendo Direct. While Nintendo were the first company to get away from having a live presence on stage, changing to a pre-recorded format, this has usually meant they can put out a snappier and more produced briefing. It meant they could have some fun with it and give us something memorable outside of just announcements.
After the past 12, very strong, months for Nintendo, with the release of the Nintendo Switch and games like Breath of the Wild and Super Mario Odyssey, expectations were pretty high as to how they would follow up their second year for their new platform. I was expecting a lot of big things from this direct, what we got was something a bit different.