I’m going to coin a term right now: Little Nightmares II is another entry in the genre of game I like to call the CreePlatformer. A 2D light puzzle platformer where the majority of the experience is driven by the setting and the atmosphere rather than the gameplay. It might seem like I’m selling the game a bit short… but I’ll get into it as this post goes on.
In the same vein as games from Playdead (Limbo and Inside), the Little Nightmares franchise is a very striking video game to look at, carried almost entirely by its visual design and incredibly effective sense of horror.
Continue reading “Little Nightmares II – A quick solution for your horror fix”
Sometimes, there are these games that I hear everyone talking about for weeks or months nonstop. Games that I should be desperate to get my hands on. Yet, for some reason I don’t, I sit on my hands and only pick them up much later.
It was around the time I was compiling and writing my top ten video games of 2020 list that I became very aware that I’d made a big mistake by not playing Hades. Despite having every opportunity to realise that I was missing out on something great. Because Hades is great.
I’ve been trying to catch up on older games from earlier in the year, all in an ineffectual attempt to round out my upcoming best of year that has become an annual tradition/burden on this blog. The problem is that almost all of the games worth talking about are coming out in a final couple of months of the year, barely giving me enough time to look at them.
Not helped by the fact that some of that time has been spent going back and playing games I’ve missed from earlier in the year that’ll probably end up not on the list anyway. Like Doom Eternal for example.