I’ve been struggling to find the time to write for my blog again these past couple of weeks. And Monster Hunter Rise has been one of the primary culprits, as a long time fan of the franchise, I have been more sensitive to the changes and alterations the franchise has gone through than most. While there’s no doubt that I am happy with a lot of the changes made to World and how it helped the franchise really hit in the West, I also see the continuation of that trend in Rise and find myself worrying about the direction the franchise is going.Continue reading “Is the streamlining of Monster Hunter a good thing?”
I’m going to coin a term right now: Little Nightmares II is another entry in the genre of game I like to call the CreePlatformer. A 2D light puzzle platformer where the majority of the experience is driven by the setting and the atmosphere rather than the gameplay. It might seem like I’m selling the game a bit short… but I’ll get into it as this post goes on.
In the same vein as games from Playdead (Limbo and Inside), the Little Nightmares franchise is a very striking video game to look at, carried almost entirely by its visual design and incredibly effective sense of horror.Continue reading “Little Nightmares II – A quick solution for your horror fix”
Sometimes, there are these games that I hear everyone talking about for weeks or months nonstop. Games that I should be desperate to get my hands on. Yet, for some reason I don’t, I sit on my hands and only pick them up much later.
It was around the time I was compiling and writing my top ten video games of 2020 list that I became very aware that I’d made a big mistake by not playing Hades. Despite having every opportunity to realise that I was missing out on something great. Because Hades is great.