After last week’s Nintendo Direct, I finally decided to put my hand into my pocket and shell out for Nintendo’s online service. The service that had been, up until a few months ago, free for everyone. Amongst the primary reasons for me finally paying the startlingly reasonable price for the service was the release of another, brand new Tetris game.
Tetris 99 is the unholy union of the most iconic and well loved puzzle game of all time, and the Battle Royale genre. An idea as ridiculous as it is obvious. And having played a couple dozen games of it, I’m amazed that all of my common complaints about every battle royale game I’ve played before now manage to apply to this game too.
Continue reading “Tetris 99 Might be THE Most Brutal Battle Royale Game”
I have a lot of time for Respawn Entertainment. Outside of them making Titanfall 2, which sorely underappreciated, in part due to a poorly time release window, the founders (Jason West and Vince Zampella) came from Infinity Ward before forming their own studio. Key people begin the huge swell of Call of Duty popularity off the back of Modern Warfare. And my personal favourite game in the franchise; Modern Warfare 2.
So, not only do I find out that Respawn have a new shooter out, and it’s set within the Titanfall universe, and it’s going to be free to play, and it’s already out! Of course I was going to drop whatever I was doing and desperately scramble to download it. The only thing that would cause me some sense of hesitation, would be the fact that it was a Battle Royale game, a burgeoning genre I, historically, never got along with. Apex Legends though, it’s managed to turn me around entirely.
Continue reading “Apex Legends Might be The Battle Royale Game I Can Actually Enjoy”
It’s take me a little bit longer to work my way through Spyro: Year of the Dragon in comparison to the previous two, which I seemingly tore through. There’s a few reason for this, firstly, this was really my first genuine attempt at playing the game. Not having any real access to it back in the day.
The second of which, not to spoil where I’m going with this, but Spyro three simply isn’t as good a game as the two that came before. It’s not like Insomniac did something majorly wrong with the formula back in the day, rather, Year of the Dragon seems like simple iteration. Giving it shades of a game made of obligation rather than passion.
Continue reading “Spyro Reignited Reviews: Year of the Dragon – A jack of too many trades”