Jumping straight from the first game into this second one, Spyro 2: Ripto’s Rage was the game of the trilogy I was most interested to play again. Or Gateway to Glimmer, as well called it here in the U.K. anyway.
A jump up in story, scope, accessibility and variety. Spyro 2 was one of my favourite games after it came out, playing it to 100% over and over again. I was real interested to see how the reignited set brought it to the modern era.
Continue reading “Spyro Reignited Reviews: Does Spyro 2 hold up as well as we remember it”
When That Crash Bandicoot trilogy came out last year, all I could think was one thing: When Spyro!
Insomniac’s three original Playstation Spyro the Dragon titles were amongst my favourite Playstation games growing up. They were some of the earliest I remember being able to 100%, and so I played them over and over. It was also one of my earliest memories of following a developer, playing the Ratchet and Clank series afterwards because the same people were making it.
I was really excited to get my hands on these games again, especially two and three, having played the original again not too long ago. Even now, I remember these games being the antithesis to Crash Bandicoot.
Where Crash was unforgivingly brutal in its difficulty, Spyro was a more laid back and relaxing affair. As I play through the trilogy I’ll give my thoughts on each game in turn, starting with the original: Spyro the Dragon.
Continue reading “Spyro Reignited Reviews: Spyro the Dragon”
I’m feeling kind of low on both inspiration and motivation right now. I’ve got things going in the boring old real world, I’m also struggling to make this blog what I want it to be at the moment. And I don’t really know what to do about it. That’s my issue though. I had something else planned for today. But instead, I’m just going to spend some time writing, stream of consciousness style, when it comes to my initial feelings about the new Destiny expansion that came out this week.
I’m also fairly certain I never paid for it, and somehow have access to it anyway. Which I’m not complaining about, this was one of the expense ones.
Continue reading “Wooderon’s Initial Impressions of Destiny: Forsaken”