Like with every year I do this list, there is some part of me that really can’t decide which game I’m going to put at the top of my list. Like last year, I was torn between two games that were a bubbling simmer over the course of the months or a short, brilliantly bright flash when it first game out.
On both occasions, I’ve opted to go for the bright flash of a game. My logic being that if I finish a game and then it’s still on my mind so many months later, despite not touching it since, the surely it’s going to be one that I need to celebrate a little bit more than the game I’ve been picking up here and there throughout the year.
You can disagree with me if you’d like, but I’m not sure if you can really argue that this game isn’t a worthy contender for any game of the year list no matter who you are.
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That’s it, I give up. I can’t keep banging my head against this game anymore. Not to bring down the mood, but despite my best efforts, this game has broken me, and honestly I shouldn’t be that surprised. Ghosts of Tsushima is a video game that encapsulated pretty much all of my problems with modern triple A video game development. And to at least recoup some of the money and time I dumped into this game, I’ll blog about it.
Back in early August, I wrote a post explaining why I needed to be convinced to buy one of either Sony’s or Microsoft’s new video game consoles on day one, and how they were catastrophically failing to do so. It’s been a couple of months since then and we’ve learned a lot more about both the PS5 and the Xbox Series X/S.
So, have I changed my tune and decided to go out and buy one of these new consoles as soon as possible? Well, based on the title of this article, you can probably tell that they’re not doing the best job of turning me around.