I can see why Twelve Minutes is so polarising now I’ve finished it

As the years go by, I have come to realised that video games have increasingly just become comfort food for me. There was a time where I would endeavour to play everything and anything that came out in order to give myself a rounder and more expansive perspective of what was available to me. These days I really do seem to want to stick with the tried and true games that I enjoy.

So it feels like a real nostalgia trip for me to come back and play a game like Twelve Minutes and be able to talk about it while it’s still a relatively hot topic.

I’m almost certainly going to spoil the events of Twelve Minutes during this post. So it you do have an interest in experiencing the game yourself, then I’d recommend against reading further. This is really one of those games that the act of talking about it will end up spoiling to some extent.

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Outer Wilds showed me how to stop relying on Video Game shorthand

Every so often, a video game will come around that will turn your expectations upside down and leave you spinning. So much so that you end up coming away from the experience confused, dissatisfied or disappointed. Through no fault of the game itself not it’s developers, rather you let your experience be shaded by what you bring with you. Outer Wilds almost became that game for me.

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