What follows is a the complete top fifteen list I posted over the past five days. In case anyone came to this late and wanted to just see the whole thing in one go rather than clicking around a bunch of links. The following is a top 15 list of the most important video games of the decade, not a critical or quality one. Rather, it’s the games that meant the most to me on a personal level.
Some of these were very time and place experiences that I might not readily go back to. But they all meant a lot to me at some point in this past ten years and I just wanted to share that all with everyone before I get swamped with games I never end up playing this decade.
Continue reading “My 15 Most Important Video Games of the Decade: Full List”
Three more games added to my best of the decade list? Don’t mind if I do. I almost felt bad about how many games that appear on this list ended up being first person shooters. But ended up brushing those concerns under the rug pretty quickly. Video Games are delivery method for story telling for me, and what better way is there to effectively convey story than through a genre everyone understands all too well.
At this point, there is very little teaching required to get players up to speed when playing first person shooters. In general, they all control pretty much the same, especially on console where Call of Duty pretty much set the standard for how these games control. Going back and playing Halo again was a real mind bending experience after being so used to playing these games a certain way.
But I’m getting away from the point, let’s get back into this list.
Here’s #15, #14 and #13
Here are #12, #11 and #10
And here’s #9, #8 and #7
Continue reading “My Most Important Video Games of the Decade: #6 – #4”