How the Switch Became my Indie Machine

I felt burned by Nintendo. Almost like they’d let me down. While I still played my 3DS, the Wii U was a device I was becoming increasingly resentful of. Support for the console dried up almost immediately after a strong 3rd party developer presence upon release. After only a short few years, It was a device I was buying one, maybe two, games for a year. And even then the games I were buying, I’d only end up playing them for a few hours before they just started gathering dust on my shelf, forgotten.

I became increasingly frustrated with the device and Nintendo, and as a result was very reluctant to pick up the Nintendo Switch when it was released last year. But like the predictable, weak willed consumer that I am, the promise of a new Zelda and Mario titles eventually wore me down enough to pick one of these up when stock eventually became available again. And guess what happened…

Continue reading “How the Switch Became my Indie Machine”

Wooderon Games of the Year 2017: #2

Nearly there. I think I might start a tradition of having literally nothing else to say come number two on this list.

Seriously. I got nothing. Let’s just get on with this list. Here’s number 2:

#10: Prey

#9: Star Wars Battlefront II

#8: Cuphead

#7: Wolfenstein II: The New Colossus

#6: Destiny 2

#5: Horizon Zero Dawn

#4: Super Mario Odyssey

#3: Assassin’s Creed Origins

Continue reading “Wooderon Games of the Year 2017: #2”

My time at EGX 2017

So I went to EGX again this year. This would be the point in the article where, if I’d have been a real journalist, I’d have given a brief background into EGX. But I honestly can’t be bothered to make that kind of effort right now. All you need to know is that it’s a big video gaming and culture convention that take place in the West Midlands of the U.K. for 4 days a year.

It’s the third time I’ve gone in as many years and it’s pretty standard fare as far as these type of conventions go. A bunch of developers, large and small, show up and pedal their wares, so to speak. On top of that there are plenty of other attractions. People selling niche and retro merchandise based on video games, or other things the type of people who go to this type of event will probably like. Continue reading “My time at EGX 2017”