Bungie and Destiny haven’t been in the best place these past few months. As much damage control as it seems the developers have been running, they can’t really seem to catch a break. After the release of Destiny 2’s first expansion; The Curse of Osiris, many were questioning how game could continue when it seemed to be losing players at a rapid pace.
Bungie seem determined to learn from their “mistakes” and have been very vocal in broadcasting their future plans and direction. I mistakes ion quotes because, for better or for worse, they’ve taken the vocal criticism of the fan base very seriously. At face value though, Destiny’s second expansion; Warmind, appears to be taking the game in a direction fans seem to be… less critical of.
Continue reading “My Initial Reactions to: Destiny Warmind”
Borderlands 2 is one of my favourite games of all time. It was a realisation that came to me slowly when I found myself, once again, thinking of picking it up and starting a new character. Despite a play through taking over 40 hours, I’ve probably finished it at least half a dozen times already.
It was when pondering whether to start playing Borderlands 2 again, I came to the realisation of just how similar it was to another series I’d put a lot of time into, and how it does so many things just that little bit better. I’m going to stop playing coy now, I’m talking about Destiny. It was kind of obvious, it’s in the title of the article, and Cayde-6 is just below. I’ve complained about and praised Destiny again, again, again and again. It’s a game I love to hate and hate to love, and yet I still play it all the time.
In fact, they’re both games that capture a lot of the things I value in video games: Individuality of character in multiplayer games, replayability, diverse upgrading paths, procedurally generated loot. These are things that draw me into not just playing a game, but to continuing playing it for years to come. Both games do these things, to varying degrees of success , but ultimately I think that Borderlands 2 does the better job. This is my case for that.
Continue reading “Borderlands 2 is the best version of Destiny”
You saw this coming. As much as I sung the praises of 2017 as a year of great games, that doesn’t mean there isn’t still trash by the barrel full. As is standard fare for these annual lists I do at the end of every year, I top out a binge of positivity by complaining about something, three things to be precise. Just so you can start 2018 with a sour taste in your mouth. You’re welcome.
Without further waffle, here are the three games that disappointed me the most this year. Not to say they were necessarily bad games (although a couple of them kind of were). These are just the games I had the most hopes for, but ended up letting me down the most. Continue reading “Wooderon’s 3 most disappointing games of 2017”
This time last year I was talking about Nintendo and how I felt bad that they didn’t have that many good games for me to talk about. It wasn’t really a good time for them though to be fair. The Wii U was basically flopped into oblivion, and the 3DS is on its way out. It’s funny looking back, because, not to spoil anything about how this list is going to go, but Nintendo have bounced back in a big way.
I did get a Switch though. I held off for a while, after being burned by the Wii U. But I eventually crumbled and picked one up when there were a good handful of games out for it I felt I could sink my teeth into. And do you know what unexpected positive came from the Switch, it’s a hell of an indie game machine. I’ve found myself getting buried into Battle Chef Brigade and Steam World Dig 2 in a way I probably wouldn’t have ever done with them on console.
Anyway, time to crack my knuckles. I feel like this might be a long one.
#9: Star Wars Battlefront II
#7: Wolfenstein II: The New Colossus
Continue reading “Wooderon Games of the Year 2017: #6”
So I went to EGX again this year. This would be the point in the article where, if I’d have been a real journalist, I’d have given a brief background into EGX. But I honestly can’t be bothered to make that kind of effort right now. All you need to know is that it’s a big video gaming and culture convention that take place in the West Midlands of the U.K. for 4 days a year.
It’s the third time I’ve gone in as many years and it’s pretty standard fare as far as these type of conventions go. A bunch of developers, large and small, show up and pedal their wares, so to speak. On top of that there are plenty of other attractions. People selling niche and retro merchandise based on video games, or other things the type of people who go to this type of event will probably like. Continue reading “My time at EGX 2017”