I’m not too hot on Destiny 2’s Crucible

I like Destiny 2. Is that a surprise? considering the stupid amount of hours I put into the original game, the fact that I am also playing far too much of the sequel should shock nobody. That I’ve already put 100 hours into the game in little under three weeks should prove that. Wow, when I say that out loud it sounds really bad.

It’s not to say I think the game is perfect though. While it’s better on the whole than the first game was upon release, there are a whole array of things I’d wish they had left the same. The customisation of subclasses for example. Also while set stats on weapons are a good thing, it takes come of the shine off getting a really good gun. All that aside, the one thing I have genuine to goodness mixed feelings on is the game’s new style of crucible. Which is its competitive multiplayer if you didn’t know that.

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Wooderon Games of the Year 2015: #5

Top five time. This is the half of the list that was definitely easier to pick. It’s because from here the games are all ones I will unabashedly recommend everyone to go out and try to play. And after reading this next entry I get the feeling some people might just dismiss me as crazy. But I’ve got to wear it on my sleeve now, so maybe I am just a nutcase.

This game is definitely one that might be a contentious choice but again, this is a list of games I had the most enjoyment with over the year and it wouldn’t be right if this one didn’t come up in some way. So, let’s to the roundup and then get to number five:

#10 Halo 5: Guardians

#9 Ori and the Blind Forest

#8 Splatoon

#7 Dragonball XenoVerse

#6 Monster Hunter 4 Ultimate Continue reading “Wooderon Games of the Year 2015: #5”

Beginning of the end for Destiny?

As I’ve made abundantly clear on this site, I like Destiny. I continue to play it after all this time and have even picked it up on PS4 despite having hundreds of hours already clocked on Xbox One. While the game had a very rocky start, it remade itself and turned into a something I would find myself playing every day. It took a very shallow and repetitive experience, only propped up by impressive graphics and solid gameplay, and supplied content in a style reminiscent of an MMO, dumping new things a couple of times a year.

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Destiny: Year 1 as a Guardian

The first year of Bungie’s supposed 10 year plan for Destiny has been somewhat shaky for us: the faithful guardians. In the 12 months since the game’s release there have been ups and downs, but if I had to describe Destiny in any way; I’d call it a redemption story. But maybe I’m overstating it, because to some it’s been a battle. A constant back and forth between the players and the developers of power creep and rebalancing.

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