Anthem: Why Play this when I could Just Play Destiny

Anthem comes out in a few weeks and the closer we get it Bioware’s latest game getting released, the more my initial enthusiasm for the game ebbs away. After a pretty strong reveal and my own personal desire for a return to good Bioware manifesting qualities to the game that might not have ever actually been there, the likelihood of Anthem hitting the ground with the promised level of quality and content seems real unlikely.

Anthem: Why Play this when I could Just Play Destiny

After a less than convincing marketing push from EA and then the eventual word of mouth getting around, thanks to more and more people got their hands on mostly finished builds of the game, it seems like Anthem is already gearing up to have many of the same issues as its competitor games in the genre upon its release.

Continue reading “Anthem: Why Play this when I could Just Play Destiny”

Bungie break away from Activision and take on full publishing rights for Desinty

A news story I couldn’t afford not to mention. Seeing as how Destiny is still the game I am spending most of my time with, despite having a “to play” list as long as my arm.

Bungie posted on their website, via Twitter that they were ending their ten year partnership with publisher Activision and breaking away on their own. Meaning that going forward they own the full publishing rights to the franchise and can make all their own designs, free from a profit driven publisher.

Bungie had massive ambitions when it came to originally making Destiny, but lacked the financial capital to make their lofty dreams a reality back in 2008. Thus they gained funding through a publisher. In this case, the publisher being Activision.

Continue reading “Bungie break away from Activision and take on full publishing rights for Desinty”

Destiny’s Gambit mode has a Sleeper Simulant Problem.

I eventually did get around to trying out Gambit mode since last talking about Destiny Forsaken. In fact, I’ve spent significant time in the new mode and feel it’s a fantastic addition to the game. A mode that combines elements of both the normal gameplay; shooting the numerous enemies of the darkness, but also adding an element of direct player vs. payer competition as well.

I find myself enjoying the mode, even when on the losing side. After many dozens of games though, one little thing has been niggling at me, and the more people abuse it, the more I see it becoming a real problem for the mode.

Continue reading “Destiny’s Gambit mode has a Sleeper Simulant Problem.”