A news story I couldn’t afford not to mention. Seeing as how Destiny is still the game I am spending most of my time with, despite having a “to play” list as long as my arm.
Bungie posted on their website, via Twitter that they were ending their ten year partnership with publisher Activision and breaking away on their own. Meaning that going forward they own the full publishing rights to the franchise and can make all their own designs, free from a profit driven publisher.
Bungie had massive ambitions when it came to originally making Destiny, but lacked the financial capital to make their lofty dreams a reality back in 2008. Thus they gained funding through a publisher. In this case, the publisher being Activision.
Continue reading “Bungie break away from Activision and take on full publishing rights for Desinty”
I eventually did get around to trying out Gambit mode since last talking about Destiny Forsaken. In fact, I’ve spent significant time in the new mode and feel it’s a fantastic addition to the game. A mode that combines elements of both the normal gameplay; shooting the numerous enemies of the darkness, but also adding an element of direct player vs. payer competition as well.
I find myself enjoying the mode, even when on the losing side. After many dozens of games though, one little thing has been niggling at me, and the more people abuse it, the more I see it becoming a real problem for the mode.
Continue reading “Destiny’s Gambit mode has a Sleeper Simulant Problem.”
I’m feeling kind of low on both inspiration and motivation right now. I’ve got things going in the boring old real world, I’m also struggling to make this blog what I want it to be at the moment. And I don’t really know what to do about it. That’s my issue though. I had something else planned for today. But instead, I’m just going to spend some time writing, stream of consciousness style, when it comes to my initial feelings about the new Destiny expansion that came out this week.
I’m also fairly certain I never paid for it, and somehow have access to it anyway. Which I’m not complaining about, this was one of the expense ones.
Continue reading “Wooderon’s Initial Impressions of Destiny: Forsaken”