As it turns out, my writing of this article was quite fortuitously timed. Because no later had I finished drafting it, Nintendo went ahead and announced the game I’d been waiting for them to announce since this time last year: Pokemon Sword and Pokemon Shield. In the meantime, before I jump on the band wagon and break down every meaningless detail of the new Pokemon game, I’ll go ahead and do something a bit different.
There been a little trend I’ve seen popping on social media these past few months. People putting up a popular or well loved franchise, and challenging others to give their most unpopular opinion regarding it. It’s a literal tinderbox of butthurt and lines being drawn in the sand. And thankfully, so far, it’s all been in good humour. So I thought I’d give it a go. I don’t know if this will turn into an ongoing series on various topics, we’ll see. But for now, I’ll give some of what I feel like less than popular opinions regarding Pokemon.
Continue reading “Wooderon’s Hot Takes – On Pokemon”
People like to think Pokemon are simple little games for simple minded children, games that stay relatively the same throughout each of their iterations. When in reality, nothing could be farther from the truth. The Pokemon games are jam packed with so many dense game mechanics that it would make your head spin.
You’d be surprised at how many features end up being thrown to the wayside as newer games come out on newer technology. Whether they be one time experiments, or mechanics that evolved and were replaced with something else. I like to talk about my hopes for the future of the Pokemon franchise a lot on here. But today I thought it would be fun to go back and list the best lost mechanics from the Pokemon main line franchise.
Continue reading “The Five Best Forgotten Mechanics of the Pokemon Games”
It feels par the course that I go and complain about the thing that everyone else in the world loves right now. I don’t see myself a the ultra negative internet type person who just criticises everything for attention.
But I’ve got nothing else to talk about right now seeing as all I’m doing is playing Red Dead Redemption 2… Plus, I’m nowhere near close enough to the ending of the game, so I can’t realistically be expected to give a full review of it at this point in time. So what else is there to do than pick five things about the game that annoy me slightly in what is, otherwise, a brilliantly made game.
Continue reading “Five nit-picky problems with Red Dead Redemption 2”