I guess, seeing as how I did this last year, I might as well go again and pluck my highlights from the major press conferences at this year’s Electronic Entertainment Expo. Y’know, if feels like the biggest discourse surround E3 these days is is continued relevance.
A news story I couldn’t afford not to mention. Seeing as how Destiny is still the game I am spending most of my time with, despite having a “to play” list as long as my arm.
Bungie posted on their website, via Twitter that they were ending their ten year partnership with publisher Activision and breaking away on their own. Meaning that going forward they own the full publishing rights to the franchise and can make all their own designs, free from a profit driven publisher.
Bungie had massive ambitions when it came to originally making Destiny, but lacked the financial capital to make their lofty dreams a reality back in 2008. Thus they gained funding through a publisher. In this case, the publisher being Activision.
After the EA conference felt like a company floundering for something to put on stage, and then subsequently not actually making an effort once the stuff was up there. Microsoft came out like a company with something to prove. True, they are trailing behind Sony and the PS4 in terms of sales and install base, but Microsoft also have their fingers in the PC space, so it’s not like they’re desperate…
I’m not going to break down the entire conference for Microsoft like I did for EA, there was far too much on display here and a lot of it I don’t have a strong opinion about, or there wasn’t simply enough there before jumping to the next thing to say anything about it other than stating it’s a thing. So I’m going to go down my notes and talk about the things I felt the strongest about, in either a positive or negative light. So let’s get started.