The end of April also marked the end of Overwatch’s latest seasonal event; Retribution. This event was a part of the recently named Archive series of events. A number of times a year, to coincide with particular real world celebrations, Overwatch holds time limited events which introduce new cosmetic items and game modes for its players. Archives are different.
The Archive events are unique because rather celebrate any real world occasion, they’re a focus on a piece of the game’s own lore and backstory in the form of co-operative gameplay style event. In this case, Retribution was the tale of when Overwatch’s black ops unit lost their anonymity and Gabriel Reyes started down the slippery slope that would turn him into “The Reaper”.
Continue reading “The Teasing Lore of Overwatch”
Take one part Pacific Rim mix it with some Starship Troopers then add a dash of Edge of Tomorrow. Mix it all into Advance Wars/X-Com like combat and this is what you end up with. Into The Breach is the second game from Subset Games, and the followup to FTL: Faster than Light, a game spoken about on this blog none too long ago.
Continue reading “My Thoughts on: Into the Breach”
A game by the name of Into the Breach caught my eye recently, a tactical role playing game from developers Subset Games. It had an Advance Wars vibe to it that really grabbed my interest. But rather than just going out and buying the game I liked the look of, like a normal person would. Instead I found myself loading up Subset’s first game and losing a couple dozen more hours to FTL: Faster Than Light.
Continue reading “I Love/Hate FTL: Faster Than Light”