I’m going to tempt fate and say that we’re about close enough to the release of Sony and Microsoft’s new consoles that we pretty much know what we’re going to be getting on day one. Well, we don’t know how much we’re going to have to pay for them just yet, but for the sake of argument, let’s say the price isn’t going to be a factor in the following rant. With everything we do know, I don’t think either of the major console makes have done a good enough job on selling their new platforms whatsoever.
It’s super reductive to review a game simply by comparing it to other games, but sometimes there’s no better way to describe where a game is coming from when it feels like a certain style of game was ingrained into its DNA from the point of conception. I’ll just say this, if you played and enjoyed Dead Cells from 2017, then there is a lot of commonality between it and this game that West of Dead would be worth a look.
Whenever I think back to 2015’s Ori and the Blind Forest, I remember this difficult, beautiful and amazing video game. Actually going back and re-reading my entry on the game during my game of the year ranking that December; I wasn’t actually quite as in love with the game as my fond memories would seem to suggest.
Having now played the sequel, it kind of makes more sense in hindsight. These game’s greatest strengths always lay in their tone and presentation. Telling a hauntingly, beautifully presented story dealing with themes of loss and renewal. It was a game pulled along by its music, its art and its style, so much so that pretty much everything else about the game becomes a secondary memory.