Ori and the Will of the Wisps – Just as sad, but way more forgiving

Whenever I think back to 2015’s Ori and the Blind Forest, I remember this difficult, beautiful and amazing video game. Actually going back and re-reading my entry on the game during my game of the year ranking that December; I wasn’t actually quite as in love with the game as my fond memories would seem to suggest.

Having now played the sequel, it kind of makes more sense in hindsight. These game’s greatest strengths always lay in their tone and presentation. Telling a hauntingly, beautifully presented story dealing with themes of loss and renewal. It was a game pulled along by its music, its art and its style, so much so that pretty much everything else about the game becomes a secondary memory.

Continue reading “Ori and the Will of the Wisps – Just as sad, but way more forgiving”

E3 Week 2019: My Highlights from the Microsoft Press Conference

I guess, seeing as how I did this last year, I might as well go again and pluck my highlights from the major press conferences at this year’s Electronic Entertainment Expo. Y’know, if feels like the biggest discourse surround E3 these days is is continued relevance.

Continue reading “E3 Week 2019: My Highlights from the Microsoft Press Conference”

Wooderon Games of the Year 2018: #6

Happy Christmas. Y’know I am actually glad I have this huge blogging task to keep me busy throughout most of December. Otherwise, between work and all of the family get togethers I would really struggle to find time or inspiration for anything to write about. Having some good video games to talk about is something I always enjoy, even if it isn’t the content that gets me the most views. But hey, do I seem like the kind of guy who has the charisma to be a Twitch streamer?

Wooderon Games of the Year 2018: #6

The number six spot goes to a game in a genre that I, otherwise, have little to no interest in. I am pretty open minded when it comes to video games, but certain genres, sport games for example, always feel like games that get old fairly quickly. This game is one that manages to break away from the dogged annual release schedule and seems fresh despite getting one, or an approximation of it, released every year.

Before you die of suspense, I’ll link all the previous entries as per usual:

#10: Dead Cells

#9: Into the Breach

#8: Dragon Ball FighterZ

#7: Dragon Quest XI: Echoes of an Elusive Age

Continue reading “Wooderon Games of the Year 2018: #6”