I’ve been trying to catch up on older games from earlier in the year, all in an ineffectual attempt to round out my upcoming best of year that has become an annual tradition/burden on this blog. The problem is that almost all of the games worth talking about are coming out in a final couple of months of the year, barely giving me enough time to look at them.
Not helped by the fact that some of that time has been spent going back and playing games I’ve missed from earlier in the year that’ll probably end up not on the list anyway. Like Doom Eternal for example.
Last week, in amongst all of the new console news bubbling to the surface regarding both the PlayStation 5 and the Xbox series X, a different news story managed to steal everyone’s attention away from what would normally be all-consuming for the video game news story. The news that Microsoft have acquired developer/publisher Bethesda, and by proxy all the IPs and studios that fall under their umbrella.
What follows is a the complete top fifteen list I posted over the past five days. In case anyone came to this late and wanted to just see the whole thing in one go rather than clicking around a bunch of links. The following is a top 15 list of the most important video games of the decade, not a critical or quality one. Rather, it’s the games that meant the most to me on a personal level.
Some of these were very time and place experiences that I might not readily go back to. But they all meant a lot to me at some point in this past ten years and I just wanted to share that all with everyone before I get swamped with games I never end up playing this decade.
Continue reading “My 15 Most Important Video Games of the Decade: Full List”