The Teasing Lore of Overwatch

The end of April also marked the end of Overwatch’s latest seasonal event; Retribution. This event was a part of the recently named Archive series of events. A number of times a year, to coincide with particular real world celebrations, Overwatch holds time limited events which introduce new cosmetic items and game modes for its players. Archives are different.

The Archive events are unique because rather celebrate any real world occasion, they’re a focus on a piece of the game’s own lore and backstory in the form of co-operative gameplay style event. In this case, Retribution was the tale of when Overwatch’s black ops unit lost their anonymity and Gabriel Reyes started down the slippery slope that would turn him into “The Reaper”.

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Why I won’t play Mercy anymore

This piece of my half baked opinion. I’m not a pro. I’m no expert. I’m just a person who plays a video game to have fun, as bizarre a concept as that may seem, especially to a lot of the Overwatch fan base. These are my opinions based around playing Overwatch as a source of enjoyment and nothing else. So chill.

I mean, if you ask me real nice. I probably will still play Mercy. On occasion I will also take leave of my senses and just pick her when she feels like the best available pick. I guess I probably should have just called this piece “A breakdown of why Mercy isn’t fun to play for me”, but that doesn’t seem anywhere near as strong clickbait as what I’ve already got. For those of you who don’t know, the less “friendly” section of the Overwatch fanbase will get pretty triggered from reading that title up there. Because how dare the support player refuse to play the only healer worth playing.

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My time at EGX 2017

So I went to EGX again this year. This would be the point in the article where, if I’d have been a real journalist, I’d have given a brief background into EGX. But I honestly can’t be bothered to make that kind of effort right now. All you need to know is that it’s a big video gaming and culture convention that take place in the West Midlands of the U.K. for 4 days a year.

It’s the third time I’ve gone in as many years and it’s pretty standard fare as far as these type of conventions go. A bunch of developers, large and small, show up and pedal their wares, so to speak. On top of that there are plenty of other attractions. People selling niche and retro merchandise based on video games, or other things the type of people who go to this type of event will probably like. Continue reading “My time at EGX 2017”

Wooderon Games of the Year 2016: #1

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I really, really like the top three game on my list this year and funnily enough, none of them were games I was hotly anticipating. In fact, all of them were a nice surprise for me. Even Pokemon weirdly enough. There were a lot of games that took me by surprise this year some new and some older. I discovered Rocket League this year and put a significant amount of time into it in the summer months. Superhot was amazing and only missed out on my top ten by a hair. Dragonball Xenoverse 2 has shaken off the honeymoon feel of the original game, but still managed to make a sequel that improved on the original in a lot of important ways.

Oh and I toyed with putting Skyrim: Special Edition on here, oh how I did. But after a final recap of my top then I’m going to talk about my favourite game of 2016:

#10: Gears of War 4

#9: XCOM 2

#8: Forza Horizon 3

#7: Titanfall 2

#6: Ratchet & Clank

#5: Inside

#4: Firewatch

#3: Pokemon Sun (/Moon)

#2: DOOM Continue reading “Wooderon Games of the Year 2016: #1”

Game Prices are Balls

Price is such a big issue with video games purchases these days. I remember the days of my youth when you’d trot into a game store and just pay cash, then never interact with anything beyond what was on that cartridge again. If the game was broken, it was just a quirk of that game and people would learn to live with it. Given it was a time where games rental was a much bigger industry.

Today, prices of games sway wildly. You can find indie games on steam for a pound, Triple A releases of a few years ago go for next to nothing too in sales. But when it comes to the new big releases in a year, If you want to get the best price for the game you have to to do a little more research than just prancing to the local outlet.

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