Three more games added to my best of the decade list? Don’t mind if I do. I almost felt bad about how many games that appear on this list ended up being first person shooters. But ended up brushing those concerns under the rug pretty quickly. Video Games are delivery method for story telling for me, and what better way is there to effectively convey story than through a genre everyone understands all too well.
At this point, there is very little teaching required to get players up to speed when playing first person shooters. In general, they all control pretty much the same, especially on console where Call of Duty pretty much set the standard for how these games control. Going back and playing Halo again was a real mind bending experience after being so used to playing these games a certain way.
But I’m getting away from the point, let’s get back into this list.
Here’s #15, #14 and #13
Here are #12, #11 and #10
And here’s #9, #8 and #7
Continue reading “My Most Important Video Games of the Decade: #6 – #4”
As it turns out, my writing of this article was quite fortuitously timed. Because no later had I finished drafting it, Nintendo went ahead and announced the game I’d been waiting for them to announce since this time last year: Pokemon Sword and Pokemon Shield. In the meantime, before I jump on the band wagon and break down every meaningless detail of the new Pokemon game, I’ll go ahead and do something a bit different.
There been a little trend I’ve seen popping on social media these past few months. People putting up a popular or well loved franchise, and challenging others to give their most unpopular opinion regarding it. It’s a literal tinderbox of butthurt and lines being drawn in the sand. And thankfully, so far, it’s all been in good humour. So I thought I’d give it a go. I don’t know if this will turn into an ongoing series on various topics, we’ll see. But for now, I’ll give some of what I feel like less than popular opinions regarding Pokemon.
Continue reading “Wooderon’s Hot Takes – On Pokemon”
People like to think Pokemon are simple little games for simple minded children, games that stay relatively the same throughout each of their iterations. When in reality, nothing could be farther from the truth. The Pokemon games are jam packed with so many dense game mechanics that it would make your head spin.
You’d be surprised at how many features end up being thrown to the wayside as newer games come out on newer technology. Whether they be one time experiments, or mechanics that evolved and were replaced with something else. I like to talk about my hopes for the future of the Pokemon franchise a lot on here. But today I thought it would be fun to go back and list the best lost mechanics from the Pokemon main line franchise.
Continue reading “The Five Best Forgotten Mechanics of the Pokemon Games”