E3 Week: My Highlights from the Nintendo Direct

I usually always look forward to the E3 Nintendo Direct. While Nintendo were the first company to  get away from having a live presence on stage, changing to a pre-recorded format, this has usually meant they can put out a snappier and more produced briefing. It meant they could have some fun with it and give us something memorable outside of just announcements.

After the past 12, very strong, months for Nintendo, with the release of the Nintendo Switch and games like Breath of the Wild and Super Mario Odyssey, expectations were pretty high as to how they would follow up their second year for their new platform. I was expecting a lot of big things from this direct, what we got was something a bit different.

Continue reading “E3 Week: My Highlights from the Nintendo Direct”

How I fell out of love with Super Smash Bros.

Nintendo released one of their, now famous, prerecorded Nintendo Directs last week. A bundle of announcements both surprising and utterly predictable. One such announcement, if you can call it that, left many of the internet simultaneously excited and confused. I am, of course, talking about the ending teaser that shows a Super Smash Bros. game coming to the Nintendo Switch. Yay!?

Continue reading “How I fell out of love with Super Smash Bros.”

Wooderon Games of the Year 2016: #3

goty3

I didn’t actually forget to post this earlier. I was just really busy. Really busy playing Titanfall. I had the thing written out already I swear. All I needed to do was add an image or two and click upload. It doesn’t matter, I still have a couple of hours to spare. Here’s number 3.

#10: Gears of War 4

#9: XCOM 2

#8: Forza Horizon 3

#7: Titanfall 2

#6: Ratchet & Clank

#5: Inside

#4: Firewatch Continue reading “Wooderon Games of the Year 2016: #3”