With all this talk of Apex Legends and the dwindling sense of spite that came with Respawn releasing a new first person shooter that wasn’t Titanfall 3; a lot of people have been taking this opportunity to look back at Titanfall 2 and remember/realise what made that game such a highlight when it came out in late 2016.
While the second game under the franchise banner, Titanfall 2 was the first game with a campaign, using its established world and lore to tell a story to put on top of the amazing concept piece that was the first Titanfall.
Continue reading “Titanfall 2 had a hell of a campaign that we should revisit”
I’ve always had a fascination with Cyberpunk; it’s the realisation of our inevitable, highly technological future combined with the cynical belief that it’ll rot our society.
With the leaps in technology made in just the past few years, the cyberpunk future approaches at a frightening rate. So there’s no better time to play a horror game within that leans into all these fears about how screwed we are as a species; Observer.
Continue reading “My Thoughts on: >Observer_”
A brand new Spider-Man game is on the horizon, one that has everyone’s attention. Puddle dramas aside, I’m really looking forward it too. In preparation, I decided to look back at the last Spider-Man game I genuinely enjoyed. Spider-Man: Shattered Dimensions was the first game in a long time that moved away from doggedly basing all interpretations of the character on the movies, and went back to plucking its inspiration from the comic books from which the character was made. Helping me remember why I loved the character so much in the first place.
Continue reading “Spider-Man: Shattered Dimensions was that last great Spider-Man game”