You saw this coming. As much as I sung the praises of 2017 as a year of great games, that doesn’t mean there isn’t still trash by the barrel full. As is standard fare for these annual lists I do at the end of every year, I top out a binge of positivity by complaining about something, three things to be precise. Just so you can start 2018 with a sour taste in your mouth. You’re welcome.
Without further waffle, here are the three games that disappointed me the most this year. Not to say they were necessarily bad games (although a couple of them kind of were). These are just the games I had the most hopes for, but ended up letting me down the most. Continue reading “Wooderon’s 3 most disappointing games of 2017”
I already mentioned I wasn’t too hot on the new Mass Effect. The thing I felt was one of the biggest let downs in Andromeda was that it felt like a Video Game first and a story second. I know, crazy right. Seriously though, I never really cared about the gameplay aspects of Mass Effect. It was always the world building and the character interactions that drew me in, and I think a lot of other people felt the same way. It was a kind of science fiction, a space opera that we rarely see in video games, and it might have been too much to hope that EA would allow Bioware to do something similar for Andromeda.
To boil this issue down to the most basic statement I can: The aliens don’t feel very alien anymore. Continue reading “They took the Star Trek out of Mass Effect”
I get the feeling that at this point, everything that can be said about Mass Effect Andromeda has been pretty well covered by the internet at large. Ending controversy aside, the original Mass Effect Trilogy was one of my favourite gaming experiences, like ever. So to wait for so long for Mass Effect Andromeda and for it to turn out like this. It’s a real shame. To note, this piece is going to be spoiler free, so don’t worry about ploughing through.
It almost goes without saying, but I’ll point it out anyway. Mass Effect Andromeda is a bit of a let down. Not only is it a let down for the returning fans of the old games, but it doesn’t really do a whole lot for the newcomers to the series either, especially with other games of the same kind out there right now. We’re not short of really good sprawling open world games by any means right now. And yet I forced myself through over 60 hours of this game just to see the finish. So you better believe I have some thoughts.
Continue reading “My Thoughts on: Mass Effect Andromeda”
Kinda recently, Mass Effect 2 and 3 caught up to their older brother and finally got themselves backwards comparable with the Xbox One. And with a new game in the series on the horizon, when would there ever be a better time for me to refresh my memory and return to two of the games that defined what I thought to the best video game storytelling during the Xbox 360/PS3 era.
Continue reading “Returning to Mass Effect”
Saturday was N7 day, an arbitraruy reason for Bioware to celebrate their greatest creation: Mass Effect. Bioware built up to the day by asking people what they were going to do during this landmark date. Personally, I spent the day playing Halo 5, not because I dislike Mass Effect, it’s just a three year old game at this point
While the day didn’t amount to much more than Bioware drawing attention to themveslves and a messege recorded by Jennifer Hale in a passing of the torch type deal, it did get me thinking about Mass Effect and how damn good it was. I’ve always been able to forgive a bad story if a game had good gameplay, Mass Effect was almost the exact opposite of that. It had one of the best video game stories in anything I’ve ever played.
Continue reading “November 7th: The day of the Shepard”