Every year or so, during a dry release spell, I find myself drawn back to the old favourites. You could call it my gaming comfort food. And there is no series out there more “entire pack of chocolate hobnobs” than the Mass Effect Trilogy. When I start a new Mass Effect run, I tend to fall down into a bit of a void of time and attention. I have such huge admiration for these handful of games, even more so since Andromeda came out.
And subsequently killed the franchise off.
My current session found me going back to the Mass Effect 3 DLCs, pieces of content I didn’t have a hugely clear memory of in comparison to the rest of the game. Specifically, I want to get into Leviathan; the first piece of post release story DLC for Mass Effect 3. At the time, I remember being amazed at this additional story that added a new, powerful and mysterious race into the equation that could level the playing field against the Reapers.
Today, I feel like the inclusion of Leviathan does nothing but devalue the entire lore experience around it.
Continue reading “Mass Effect 3’s Leviathan: Losing the Fear of the Unknown”
Kinda recently, Mass Effect 2 and 3 caught up to their older brother and finally got themselves backwards comparable with the Xbox One. And with a new game in the series on the horizon, when would there ever be a better time for me to refresh my memory and return to two of the games that defined what I thought to the best video game storytelling during the Xbox 360/PS3 era.
Continue reading “Returning to Mass Effect”
Saturday was N7 day, an arbitraruy reason for Bioware to celebrate their greatest creation: Mass Effect. Bioware built up to the day by asking people what they were going to do during this landmark date. Personally, I spent the day playing Halo 5, not because I dislike Mass Effect, it’s just a three year old game at this point
While the day didn’t amount to much more than Bioware drawing attention to themveslves and a messege recorded by Jennifer Hale in a passing of the torch type deal, it did get me thinking about Mass Effect and how damn good it was. I’ve always been able to forgive a bad story if a game had good gameplay, Mass Effect was almost the exact opposite of that. It had one of the best video game stories in anything I’ve ever played.
Continue reading “November 7th: The day of the Shepard”