How Doom Eternal misses the point

I’ve been trying to catch up on older games from earlier in the year, all in an ineffectual attempt to round out my upcoming best of year that has become an annual tradition/burden on this blog. The problem is that almost all of the games worth talking about are coming out in a final couple of months of the year, barely giving me enough time to look at them.

Not helped by the fact that some of that time has been spent going back and playing games I’ve missed from earlier in the year that’ll probably end up not on the list anyway. Like Doom Eternal for example.

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E3 Week 2019: My Highlights from the Bethesda Press Conference

Last year was pretty grim viewing for Bethesda. They had a lot of big names, but nothing to show for them. The only game they did have any significant time invested in was Fallout 76, which was a game that, by all account, was a disaster befitting its franchise’s name.

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E3 Week: My Reactions to the Bethesda Press Conference

Bethesda are my good-will publisher. It’s a company full of people who seem to genuinely care about what they’re doing, and consequently they put out very good games on a consistent basis. That being said, I always find myself wondering what they could possibly find to show year after year on their stage. Time and time again they tend to shut me up and put on a good show. So I’m looking forward to whatever we see here.

My high hopes were tested to begin with, as it took 15 to 20 minutes for the presentation to actually get started, bringing out a few different faces on their weird stage and Having Andrew W.K. perform a song to a relatively underwhelmed/perplexed audience. Eventually the show did get started though. Here’s what I thought of it.

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