Bethesda are my good-will publisher. It’s a company full of people who seem to genuinely care about what they’re doing, and consequently they put out very good games on a consistent basis. That being said, I always find myself wondering what they could possibly find to show year after year on their stage. Time and time again they tend to shut me up and put on a good show. So I’m looking forward to whatever we see here.
My high hopes were tested to begin with, as it took 15 to 20 minutes for the presentation to actually get started, bringing out a few different faces on their weird stage and Having Andrew W.K. perform a song to a relatively underwhelmed/perplexed audience. Eventually the show did get started though. Here’s what I thought of it.
Continue reading “E3 Week: My Reactions to the Bethesda Press Conference”
After the EA conference felt like a company floundering for something to put on stage, and then subsequently not actually making an effort once the stuff was up there. Microsoft came out like a company with something to prove. True, they are trailing behind Sony and the PS4 in terms of sales and install base, but Microsoft also have their fingers in the PC space, so it’s not like they’re desperate…
I’m not going to break down the entire conference for Microsoft like I did for EA, there was far too much on display here and a lot of it I don’t have a strong opinion about, or there wasn’t simply enough there before jumping to the next thing to say anything about it other than stating it’s a thing. So I’m going to go down my notes and talk about the things I felt the strongest about, in either a positive or negative light. So let’s get started.
Continue reading “E3 Week: My Highlights from the Microsoft Xbox Press Conference”