E3 Week: My Highlights from the Nintendo Direct

I usually always look forward to the E3 Nintendo Direct. While Nintendo were the first company to  get away from having a live presence on stage, changing to a pre-recorded format, this has usually meant they can put out a snappier and more produced briefing. It meant they could have some fun with it and give us something memorable outside of just announcements.

After the past 12, very strong, months for Nintendo, with the release of the Nintendo Switch and games like Breath of the Wild and Super Mario Odyssey, expectations were pretty high as to how they would follow up their second year for their new platform. I was expecting a lot of big things from this direct, what we got was something a bit different.

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E3 Week: My Reactions to the EA Press Conference

I’m going to do something a little different thing week, rather than buckle down and write my reviews of Solo and Jurassic World, I am going to spend some time talking through the big event. I’m talking about the Electronic Entertainment Expo of course. And the biggest part of E3 for those of us who can’t attend are the Press Conferences. The event kicked off with EA a day earlier than everyone else to talk about their sport games and Anthem.

I’m not going to get too deep into reviewing the conference itself, but rather the content on display. For years, these conferences have been an excuse for these publishers and hardware developers to create some kind of road map for the coming 12 months, giving fans (and investors) some confidence in what they’ve got planning in the coming year. So without anymore ado, let’s get into EA’s 2018 press briefing.

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Bungie Reveal Destiny: Forsaken

As if to keep their momentum going, Bungie put out a pre-recorded live stream in which their revealed their new expansion that’ll come out in September as the game rolls into its second year: Destiny Forsaken. I watched the stream a couple of times and thought I’d give my impressions considering I’m in a pretty deep Destiny hole right now.

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Which Destiny did DLC better?

With the recent release of Warmind, I’m pretty happy with the place Destiny 2 is in right now. While the expansion might have felt a little flat at face value, the promise going forward is huge and despite the feeling that Bungie can’t seem to do anything right at times, I’m happy to be playing the game again.

The community surrounding the game though, it feels like this insatiable, impossible to please criticism machine. Every shred of news that pops online is followed by serial comments tearing the game down, or expressing delight that they stopped played they game when they did. Personally, I think many are forgetting that the original Destiny had always been on fire to some degree, especially in its first year.

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The Decline of the Halo Series

This year’s E3 will most definitely announce the next game in 343 and Microsoft’s Halo franchise. The “6th” game and finale to the series’ post Bungie trilogy. The weirdest thing about this, nobody is really talking about it. There was a time that Halo was the biggest franchise in the industry, now it’s a languid shadow of its former self.

Back when the original Halo trilogy was in the zeitgeist, it was seen as the definitive game in the genre. The first game received near universal acclaim from all major publications, as did the second and third for the most part. Not only that, the franchise had a major guiding hand in the direction that, not only the FPS genre moved in on console, but had an impact on modern game design sensibilities and the approach to online play in general. It was certainly the first game I was really aware of playing online on console.

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