Wooderon Games of the Year 2018: #7

It’s Christmas Eve, by this point in the process I’d really hope that my entire list is written, wrapped and ready to go up while I sleep and recover from the busiest week in retailing. Historically though, I’d kill myself writing these and then always end up putting some portion of my best of year blogs late. We’ll see how things fair this year, because it’s so far so good.

Wooderon Games of the Year 2018: #7

Today’s number seven entry is something of a throwback for me. A game I found myself looking at for weeks and weeks before eventually saying screw it and picking it up just a couple of weeks ago. Had I played it as soon as it came out, then maybe it would have been higher, but even just 20 hours in, I adore this game and really needed to include it on my list.

Before we get to that, here’s the list as it stands thus far:

#10: Dead Cells

#9: Into the Breach

#8: Dragon Ball FighterZ

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Four Major Changes I’d like to see Happen to the Pokemon Games

This article started life as an especially more mundane list. One in which I listed my favourite gyms throughout Pokemon History. As I struggled to stay awake under the sheer uninterestingness of what I was writing. I had a vision, or maybe it was a dream. One of Pokemon in an entirely new light.

Four Major Changes I'd like to see Happen to the Pokemon Games
Art by: https://www.deviantart.com/sharkdiver131

It got my brain going, and before I knew it, my post looking back at the game’s history was scrapped and replaced by something looking toward to the future.

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E3 Week: My Reactions to the Square Enix Live Stream

I didn’t know what to expect going into this one. I had two predictions; one of which was that a significant portions would be taken up by Kingdom Hearts III, the other was that Final Fantasy VII was going to get delayed for another couple years. I was wrong on both counts in the end. They didn’t mention the FF remake at all.

Square Enix’s press conference wasn’t a press conference at all. Instead, they decided to go down the Nintendo route and pre-record the whole thing before peacing out. I was kind of thankful for that to be honest. that meant this whole thing could be reduced down a snappy 30 minutes, and we didn’t have to take up precious seconds on awkward almost-applause. I’m probably showing my hand slightly here, but I’m not a massive fan of Square’s games. But I’m ready to be wrong at any given moment…

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