Now that I’m finished spending far, far too much time talking about the 20 things I liked and disliked about Dragon Ball Super, I can now go into a more final summation of my thoughts on the series. One where I don’t feel the need to gush about how much I like Toppo or that time Goku used his Kamehameha to grind up another beam attack. Again, this is going to talk about the end of Dragon Ball Super, so spoilers if you don’t like subtitles.
Here it is, the long awaited follow up to my most viewed post on this blog by an absolute stupid margin. You know, that one time I ranted about why the Majin Buu Arc of Dragon Ball Z sucked. I’m a bit more educated on Akira Toriyama’s writing process since then though, and so I don’t look back on that arc so harshly anymore. Part of that comes from knowing a little more about what was happening behind the scenes, but the rest of it comes from spending the last two and half years watching Dragon Ball Super.
Now that the show is over, I feel like this is a good a time as any to look back and talk about it, considering the last time I spoke about Dragon Ball was back at the beginning of the Universe 6 arc. Back then I was still pretty negative about Super, but I’ve come to accept and enjoy it for what it was over time.
While Super did improve a lot, it was still riddled with problems right up until the end. So, to start off a three part series of me talking about Dragon Ball I’ve been thinking about doing for a while, here is my list of the ten things (in no particular order) that I felt sucked about Dragon Ball Super.
A word of warning, this will go into depth talking about all of Dragon Ball Super, so if you’re only caught up with the dubbed version of the show and want to avoid spoilers, I wouldn’t venture any further in here.
I don’t usually much care about live action adaptations of Anime. These past few years a number of them have come to my attention, and word of mouth generally make consensus; they’re bad. There is something about the inherently over the top mannerisms and animation of these shows that makes a transition into live action a tough sell for me personally. In this instance, the timing just so happened to line up. I had just finished watching Fullmetal Alchemist Brotherhood on Netflix and low and behold a live action version popped up on there too. I wasn’t quite ready to be done with the series so I thought I’d give it a go.
People like this show. I struggle to understand why. Okay, that’s not nesseserily true. I still watched this show to the end, and after finishing it I felt, I dunno… Bummed out, depressed, headachy?
You see, I recently started watching anime again and was hearing a lot of buzz about Netflix’s new show; Devilman Crybaby, I thought “what the hell, lets give this a go.”
So, to clarify. I don’t regard myself an expert on anime by any stretch, I know what I like and that’s what I tend to stick to. I usually like my anime over the top, bombastic and silly. So I basically watch a lot of Shonen. I went into Devilman Crybaby pretty blind, not knowing much about the manga’s origins in the 1970s and how it went on to be incredibly influential and go on to inspire things like Evangelion, a show I also didn’t really like. I’ve looked into it more after the fact, but It didn’t change my opinion a whole lot.
My prior knowledge of Ghost in the Shell consists of the following: There was a game on the Playstation 1 in which you drove a red ladybird tank and that the original story is supposed to be kind of a big deal. That’s pretty much it. I ended up deciding not to colour my opinions the movie by searching out any of the source material beforehand. In part because a lot has been said in the build up to this movie and little of it positive. I realised that much of this was to do with the choice in casting and differences in tone. In the end, I thought I’d be better off just going to see the movie and judge it by its own merits, not involve myself in any of the debate that seems to dog the film.