E3 Week 2019: My Highlights from the Bethesda Press Conference

Last year was pretty grim viewing for Bethesda. They had a lot of big names, but nothing to show for them. The only game they did have any significant time invested in was Fallout 76, which was a game that, by all account, was a disaster befitting its franchise’s name.

Continue reading “E3 Week 2019: My Highlights from the Bethesda Press Conference”

E3 Week 2019: My Highlights from the Microsoft Press Conference

I guess, seeing as how I did this last year, I might as well go again and pluck my highlights from the major press conferences at this year’s Electronic Entertainment Expo. Y’know, if feels like the biggest discourse surround E3 these days is is continued relevance.

Continue reading “E3 Week 2019: My Highlights from the Microsoft Press Conference”

Is Anthem Bioware’s last chance?

As someone who values narrative and a depth of world building in their video games, I hold Bioware in high regard. Their particular brand of video game scratches an itch that not many other developers can manage, combining third person action gameplay with a well realised story and intricate world building. And on a console of all things.

Like many unique and creative developers though, their ideas would sometimes outpace their financial ability to pull them off. Enter EA. The behemoth of a publisher acquired Bioware in 2007, and for a while things were looking up for the Canadian Developer and their fans. Cut to over 10 years later, and things aren’t so bright for Bioware. They find themselves in a position where their next game could also be their last.

Continue reading “Is Anthem Bioware’s last chance?”