E3 Week 2019: My Highlights from the Microsoft Press Conference

I guess, seeing as how I did this last year, I might as well go again and pluck my highlights from the major press conferences at this year’s Electronic Entertainment Expo. Y’know, if feels like the biggest discourse surround E3 these days is is continued relevance.

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E3 Week: My Highlights from the Microsoft Xbox Press Conference

After the EA conference felt like a company floundering for something to put on stage, and then subsequently not actually making an effort once the stuff was up there. Microsoft came out like a company with something to prove. True, they are trailing behind Sony and the PS4 in terms of sales and install base, but Microsoft also have their fingers in the PC space, so it’s not like they’re desperate…

I’m not going to break down the entire conference for Microsoft like I did for EA, there was far too much on display here and a lot of it I don’t have a strong opinion about, or there wasn’t simply enough there before jumping to the next thing to say anything about it other than stating it’s a thing. So I’m going to go down my notes and talk about the things I felt the strongest about, in either a positive or negative light. So let’s get started.

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Gears of War is Really Boring

I recently made a choice I’m surprised I didn’t make a hell of a lot sooner; I subscribed to the Xbox Game Pass. Amongst all these brand new games I could be sinking my teeth into like Sea of Thieves or State of Decay 2, for some reason I found myself ignoring these and instead downloading the remaster of the first Gears of War that came out in 2015.

I didn’t have any solid memories of the first Gears, not really getting into the series until the second game. So playing through the game in its entirety for what might have been the first time, in all its brown, muddy, ultra-violent glory was a far less exciting experience than I’d first assumed. But like a dope, despite its shortcomings becoming apparent early on, I still trudged through to the end.

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