A while back, I wrote a piece talking about my concerns for Borderlands 3. It was a story I’d seen unfold so many times before; a follow-up to a highly regarded game that only comes after a long break. To many, the game has been a disappointment, if you listen to the same Podcasts I do anyway. To me though, Borderlands 3 was exactly what I wanted it to be: More Borderlands.
Anthem comes out in a few weeks and the closer we get it Bioware’s latest game getting released, the more my initial enthusiasm for the game ebbs away. After a pretty strong reveal and my own personal desire for a return to good Bioware manifesting qualities to the game that might not have ever actually been there, the likelihood of Anthem hitting the ground with the promised level of quality and content seems real unlikely.
After a less than convincing marketing push from EA and then the eventual word of mouth getting around, thanks to more and more people got their hands on mostly finished builds of the game, it seems like Anthem is already gearing up to have many of the same issues as its competitor games in the genre upon its release.
As someone who values narrative and a depth of world building in their video games, I hold Bioware in high regard. Their particular brand of video game scratches an itch that not many other developers can manage, combining third person action gameplay with a well realised story and intricate world building. And on a console of all things.
Like many unique and creative developers though, their ideas would sometimes outpace their financial ability to pull them off. Enter EA. The behemoth of a publisher acquired Bioware in 2007, and for a while things were looking up for the Canadian Developer and their fans. Cut to over 10 years later, and things aren’t so bright for Bioware. They find themselves in a position where their next game could also be their last.