It really has been a while since I played a Call of Duty game. While keeping up with them for a while, the relentless grind of an annual franchise ended up becoming detriment to my enjoyment of it. Which is rich coming from someone who plays as much Destiny as I do, the irony is not lost on me.
But it wasn’t just me that felt like they were getting burned out on the constant iteration of the franchise. It seemed like it was grating on the development teams too, given the gradual decay of the quality of the games over the years. This year though, for reasons compleatly beyond me, I decided to make my return to the franchise and see what it’d been up to in the eight years since I decided to walk away from it.
Continue reading “Call of Duty: Modern Warfare was the perfect time for me to return to the franchise”
Tis that season again, the one some people wait all year for. Which I find kind of bizarre personally. Halloween just doesn’t have the same gravity here in the U.K. as I think it does in the U.S. It all seems a relatively toothless affair meant for kids yet to arrive in their teenage years. Normally, I’d ignore the event like the big grump that I am.
But in video games, Halloween is one of those unifying events that seems to take everything that is great about the holiday and throw a party for all of their players to enjoy: The seasonal event.
Continue reading “Halloween Video Game Events: Doing it badly and doing it goodly”
A news story I couldn’t afford not to mention. Seeing as how Destiny is still the game I am spending most of my time with, despite having a “to play” list as long as my arm.
Bungie posted on their website, via Twitter that they were ending their ten year partnership with publisher Activision and breaking away on their own. Meaning that going forward they own the full publishing rights to the franchise and can make all their own designs, free from a profit driven publisher.
Bungie had massive ambitions when it came to originally making Destiny, but lacked the financial capital to make their lofty dreams a reality back in 2008. Thus they gained funding through a publisher. In this case, the publisher being Activision.
Continue reading “Bungie break away from Activision and take on full publishing rights for Desinty”