E3 Week 2019: My Highlights from the Bethesda Press Conference

Last year was pretty grim viewing for Bethesda. They had a lot of big names, but nothing to show for them. The only game they did have any significant time invested in was Fallout 76, which was a game that, by all account, was a disaster befitting its franchise’s name.

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E3 Week 2019: My Highlights from the Microsoft Press Conference

I guess, seeing as how I did this last year, I might as well go again and pluck my highlights from the major press conferences at this year’s Electronic Entertainment Expo. Y’know, if feels like the biggest discourse surround E3 these days is is continued relevance.

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Can You Really Say More With Silence: Part 3 – A Sudden Change in Heart

I hadn’t initially intended on writing this at all, in fact this whole thing about silent protagonists in video games was only ever intended to be a single part, but it kept ballooning in size to the point there I felt I had to break it into parts.

If you don’t know what I’m talking about; In Part 1: I talk about how the Legend of Zelda and Metroid both took different approaches as time and technology grew, and in Part 2: I spoke about how the trend feels really dated when it pops up in modern, story driven RPGS.

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