Can You Really Say More With Silence: Part 3 – A Sudden Change in Heart

I hadn’t initially intended on writing this at all, in fact this whole thing about silent protagonists in video games was only ever intended to be a single part, but it kept ballooning in size to the point there I felt I had to break it into parts.

If you don’t know what I’m talking about; In Part 1: I talk about how the Legend of Zelda and Metroid both took different approaches as time and technology grew, and in Part 2: I spoke about how the trend feels really dated when it pops up in modern, story driven RPGS.

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