Which Destiny did DLC better?

With the recent release of Warmind, I’m pretty happy with the place Destiny 2 is in right now. While the expansion might have felt a little flat at face value, the promise going forward is huge and despite the feeling that Bungie can’t seem to do anything right at times, I’m happy to be playing the game again.

The community surrounding the game though, it feels like this insatiable, impossible to please criticism machine. Every shred of news that pops online is followed by serial comments tearing the game down, or expressing delight that they stopped played they game when they did. Personally, I think many are forgetting that the original Destiny had always been on fire to some degree, especially in its first year.

Continue reading “Which Destiny did DLC better?”

The Mini Console Bandwagon

Video game preservation is an important topic when it comes to the retro space. The industry is producing more video games now than ever before, and thanks to the digital and online nature of how we access the majority of modern games, there is a baked in solution to preserving all of the dating sims and shovelware than Steam has to offer.

It’s when you look back at the games of the earlier days of the industry, when you feel a sudden urge to play some obscure childhood favourite from the PS1 or TurboGrafx-16 that you realise you have no idea how to play those games today. If you didn’t manage to hang onto a still working original console, you’re short on luck. Or are you.

Continue reading “The Mini Console Bandwagon”

The Teasing Lore of Overwatch

The end of April also marked the end of Overwatch’s latest seasonal event; Retribution. This event was a part of the recently named Archive series of events. A number of times a year, to coincide with particular real world celebrations, Overwatch holds time limited events which introduce new cosmetic items and game modes for its players. Archives are different.

The Archive events are unique because rather celebrate any real world occasion, they’re a focus on a piece of the game’s own lore and backstory in the form of co-operative gameplay style event. In this case, Retribution was the tale of when Overwatch’s black ops unit lost their anonymity and Gabriel Reyes started down the slippery slope that would turn him into “The Reaper”.

Continue reading “The Teasing Lore of Overwatch”