The Mini Console Bandwagon

Video game preservation is an important topic when it comes to the retro space. The industry is producing more video games now than ever before, and thanks to the digital and online nature of how we access the majority of modern games, there is a baked in solution to preserving all of the dating sims and shovelware than Steam has to offer.

It’s when you look back at the games of the earlier days of the industry, when you feel a sudden urge to play some obscure childhood favourite from the PS1 or TurboGrafx-16 that you realise you have no idea how to play those games today. If you didn’t manage to hang onto a still working original console, you’re short on luck. Or are you.

Continue reading “The Mini Console Bandwagon”

Wooderon’s 3 most disappointing games of 2017

You saw this coming. As much as I sung the praises of 2017 as a year of great games, that doesn’t mean there isn’t still trash by the barrel full. As is standard fare for these annual lists I do at the end of every year, I top out a binge of positivity by complaining about something, three things to be precise. Just so you can start 2018 with a sour taste in your mouth. You’re welcome.

Without further waffle, here are the three games that disappointed me the most this year. Not to say they were necessarily bad games (although a couple of them kind of were). These are just the games I had the most hopes for, but ended up letting me down the most. Continue reading “Wooderon’s 3 most disappointing games of 2017”

Wooderon Games of the Year 2017: #2

Nearly there. I think I might start a tradition of having literally nothing else to say come number two on this list.

Seriously. I got nothing. Let’s just get on with this list. Here’s number 2:

#10: Prey

#9: Star Wars Battlefront II

#8: Cuphead

#7: Wolfenstein II: The New Colossus

#6: Destiny 2

#5: Horizon Zero Dawn

#4: Super Mario Odyssey

#3: Assassin’s Creed Origins

Continue reading “Wooderon Games of the Year 2017: #2”

My time at EGX 2017

So I went to EGX again this year. This would be the point in the article where, if I’d have been a real journalist, I’d have given a brief background into EGX. But I honestly can’t be bothered to make that kind of effort right now. All you need to know is that it’s a big video gaming and culture convention that take place in the West Midlands of the U.K. for 4 days a year.

It’s the third time I’ve gone in as many years and it’s pretty standard fare as far as these type of conventions go. A bunch of developers, large and small, show up and pedal their wares, so to speak. On top of that there are plenty of other attractions. People selling niche and retro merchandise based on video games, or other things the type of people who go to this type of event will probably like. Continue reading “My time at EGX 2017”

I got the Sonic Mania

There comes a point where being a Sonic fan is also to be a Sonic apologist. I’ll put my hands up and say that most Sonic games that have been released in the past 15, maybe 20, years have been bad. There have been some good ones. But you could argue that they’re good by my terrible standards and aren’t actually worth anything out of nostalgic context.

One thing that people who aren’t ingrained into this suffering/series tend to agree on is that the original games, the old 16-Bit releases, were actually pretty decent. So it amazes me that it took Sega so long to come out with a game like Sonic Mania. Continue reading “I got the Sonic Mania”