Game culture has changed, it has for me at least. This past year I have found myself playing far fewer new games. It’s not that I’m spending less time gaming as a rule, rather, it’s because I’ve been investing in other services. Xbox’s Game Pass has been a great resource, giving me access to a ton of older games for a monthly fee.
The “Games as a service” approach from developers has also given games much longer lives than they would have had previously.
It’s a change that’s just getting started I feel, with the likes of Anthem, Skull and Bones, Fortnite and The Division 2 all on the horizon, it seems like every big studio wants their “living game”. Something people just play and play and they just keep supporting over time. Which, right now, suits me just fine.
Continue reading “Wooderon Games of the Year 2018: 5 Best Old Video Games”
As if to keep their momentum going, Bungie put out a pre-recorded live stream in which their revealed their new expansion that’ll come out in September as the game rolls into its second year: Destiny Forsaken. I watched the stream a couple of times and thought I’d give my impressions considering I’m in a pretty deep Destiny hole right now.
Continue reading “Bungie Reveal Destiny: Forsaken”
With the recent release of Warmind, I’m pretty happy with the place Destiny 2 is in right now. While the expansion might have felt a little flat at face value, the promise going forward is huge and despite the feeling that Bungie can’t seem to do anything right at times, I’m happy to be playing the game again.
The community surrounding the game though, it feels like this insatiable, impossible to please criticism machine. Every shred of news that pops online is followed by serial comments tearing the game down, or expressing delight that they stopped played they game when they did. Personally, I think many are forgetting that the original Destiny had always been on fire to some degree, especially in its first year.
Continue reading “Which Destiny did DLC better?”