My Character Creation Obsession

Over these past few months, I’ve found myself playing a lot of different games. What I hoped would be a new love affair, has turned into little more than brief flirtation and I’ve ended up returning to old reliable titles. It’s the main reason I’ve found myself playing a lot of Fallout 4 these past few weeks. My first play through of the game came from me heavily investing in Intelligence, Charisma and Agility skills, so this time I thought I’d start a new character and try and make something that focused on the other three almost entirely, and I’m having a blast.

It’s doing this that gave me a great reminder into how much I love the character customisation system in the game. In fact, It’s one of the main things that draws me to a lot video games, the titles that provide near limitless combinations of skills that ensures no two people to have the exact same experience. It’s one of my little disappointments when thinking about games like God of War and the 2013 Tomb Raider reboot. As much as I enjoyed those games, their customisation mechanics were not the things that stuck out to me. If anything, they were lacking.

Continue reading “My Character Creation Obsession”

Wooderon Games of the Year 2015: #3

Top three time. I’m betting some of you are going to be able to guess which games I’m going to put up on the top of my list this year. Well, writing a header for each of these is difficult so let’s just jump to the chase.

#10 Halo 5: Guardians

#9 Ori and the Blind Forest

#8 Splatoon

#7 Dragonball XenoVerse

#6 Monster Hunter 4 Ultimate

#5 Destiny: The Taken King

#4 Tales from the Borderlands Continue reading “Wooderon Games of the Year 2015: #3”

The internet wants to lower our expectations of Fallout 4

Whether it’s people wanting to be realistic, trying and ease the jets of hype that have been gushing all week leading up to Fallout 4’s release, or my fears are coming true and enjoying things is well and truly out of fashion. But all the early coverage of the Bethesda’s new game has been negative.


Fallout 4 comes out tomorrow, and while Bethesda themselves have been relatively light on the marketing of their game in comparison most big releases these days gamers have been stirring themselves up into a frenzy of excitement. So it might be a bit galling to see a number of articles from the reviewers and early players all commenting on the same bugs and crashes that go a step further than the traditional Bethesda jank. Continue reading “The internet wants to lower our expectations of Fallout 4”