E3 Week: My Reactions to the EA Press Conference

I’m going to do something a little different thing week, rather than buckle down and write my reviews of Solo and Jurassic World, I am going to spend some time talking through the big event. I’m talking about the Electronic Entertainment Expo of course. And the biggest part of E3 for those of us who can’t attend are the Press Conferences. The event kicked off with EA a day earlier than everyone else to talk about their sport games and Anthem.

I’m not going to get too deep into reviewing the conference itself, but rather the content on display. For years, these conferences have been an excuse for these publishers and hardware developers to create some kind of road map for the coming 12 months, giving fans (and investors) some confidence in what they’ve got planning in the coming year. So without anymore ado, let’s get into EA’s 2018 press briefing.

Continue reading “E3 Week: My Reactions to the EA Press Conference”

Which Destiny did DLC better?

With the recent release of Warmind, I’m pretty happy with the place Destiny 2 is in right now. While the expansion might have felt a little flat at face value, the promise going forward is huge and despite the feeling that Bungie can’t seem to do anything right at times, I’m happy to be playing the game again.

The community surrounding the game though, it feels like this insatiable, impossible to please criticism machine. Every shred of news that pops online is followed by serial comments tearing the game down, or expressing delight that they stopped played they game when they did. Personally, I think many are forgetting that the original Destiny had always been on fire to some degree, especially in its first year.

Continue reading “Which Destiny did DLC better?”

The Mini Console Bandwagon

Video game preservation is an important topic when it comes to the retro space. The industry is producing more video games now than ever before, and thanks to the digital and online nature of how we access the majority of modern games, there is a baked in solution to preserving all of the dating sims and shovelware than Steam has to offer.

It’s when you look back at the games of the earlier days of the industry, when you feel a sudden urge to play some obscure childhood favourite from the PS1 or TurboGrafx-16 that you realise you have no idea how to play those games today. If you didn’t manage to hang onto a still working original console, you’re short on luck. Or are you.

Continue reading “The Mini Console Bandwagon”