So I went to EGX again this year. This would be the point in the article where, if I’d have been a real journalist, I’d have given a brief background into EGX. But I honestly can’t be bothered to make that kind of effort right now. All you need to know is that it’s a big video gaming and culture convention that take place in the West Midlands of the U.K. for 4 days a year.
It’s the third time I’ve gone in as many years and it’s pretty standard fare as far as these type of conventions go. A bunch of developers, large and small, show up and pedal their wares, so to speak. On top of that there are plenty of other attractions. People selling niche and retro merchandise based on video games, or other things the type of people who go to this type of event will probably like. Continue reading “My time at EGX 2017”
There comes a point where being a Sonic fan is also to be a Sonic apologist. I’ll put my hands up and say that most Sonic games that have been released in the past 15, maybe 20, years have been bad. There have been some good ones. But you could argue that they’re good by my terrible standards and aren’t actually worth anything out of nostalgic context.
One thing that people who aren’t ingrained into this suffering/series tend to agree on is that the original games, the old 16-Bit releases, were actually pretty decent. So it amazes me that it took Sega so long to come out with a game like Sonic Mania. Continue reading “I got the Sonic Mania”
Y’know what my favourite Sonic game of the past decade has been? Sonic Generations, an opinion most Sonic the Hedgehog apologists like myself probably hold. So when Sega and Sonic Team went back on saying they were going to make a sequel to it and announced Sonic Forces, I was suitably… Excited is too strong a word. Mildly optimistic is better.
Continue reading “Sonic Forces. Glasses Wolf. Why?”