Overwatch Storm Rising just makes me want the single player experience, finally.

For a long time I was… I don’t want to say an Overwatch apologist, because I don’t think Overwatch is a game that needs apologising for. To this day, it’s a fine multiplayer game with a lot of obvious care and attention into making it the best game it can be.

Continue reading “Overwatch Storm Rising just makes me want the single player experience, finally.”

Can you really say more with silence: Part 2 – The inconsistently silent modern protagonist

Yesterday, I mostly talked about Nintendo’s home grown characters and how they went in two majorly different directions regarding both of them. This was mostly in regard to characters who has started as silent protagonists though, and a choice was forced upon the developer as to whether they should keep this up moving into the 21st century. Today, there are stilla  lot of developers that choose to give their games player characters who never utter a word.

Continue reading “Can you really say more with silence: Part 2 – The inconsistently silent modern protagonist”

Can you really say more with Silence: Part 1 – Different approaches with Link and Samus

This is a topic I touched upon once before, a long time ago. When I was writing for various other websites. However, when looking back at my past stuff, I realised that the original article had been lost to time, and expiring domains. Which is quite fortuitous as it turns out. As there have been a few games on my radar that have brought this topic up again in my mind and I can talk about it again without fear of plagiarising myself.

Continue reading “Can you really say more with Silence: Part 1 – Different approaches with Link and Samus”