Tis that season again, the one some people wait all year for. Which I find kind of bizarre personally. Halloween just doesn’t have the same gravity here in the U.K. as I think it does in the U.S. It all seems a relatively toothless affair meant for kids yet to arrive in their teenage years. Normally, I’d ignore the event like the big grump that I am.
But in video games, Halloween is one of those unifying events that seems to take everything that is great about the holiday and throw a party for all of their players to enjoy: The seasonal event.
Continue reading “Halloween Video Game Events: Doing it badly and doing it goodly”
As a new event crests over the horizon for a popular video game, it’s inevitably accompanied by the not so distant yells of outrage for some reason or another. Not to undermine the perpetually hot topic that is cosmetic microtransactions in video games, but when it comes to Apex Legends, I can’t help but air on the side of a big ol’ shrug… Hey, anyone else smell hypocrisy in here?
Continue reading “Apex Legends and their gilded ladder to nowhere”
With all this talk of Apex Legends and the dwindling sense of spite that came with Respawn releasing a new first person shooter that wasn’t Titanfall 3; a lot of people have been taking this opportunity to look back at Titanfall 2 and remember/realise what made that game such a highlight when it came out in late 2016.
While the second game under the franchise banner, Titanfall 2 was the first game with a campaign, using its established world and lore to tell a story to put on top of the amazing concept piece that was the first Titanfall.
Continue reading “Titanfall 2 had a hell of a campaign that we should revisit”