Anthem comes out in a few weeks and the closer we get it Bioware’s latest game getting released, the more my initial enthusiasm for the game ebbs away. After a pretty strong reveal and my own personal desire for a return to good Bioware manifesting qualities to the game that might not have ever actually been there, the likelihood of Anthem hitting the ground with the promised level of quality and content seems real unlikely.
After a less than convincing marketing push from EA and then the eventual word of mouth getting around, thanks to more and more people got their hands on mostly finished builds of the game, it seems like Anthem is already gearing up to have many of the same issues as its competitor games in the genre upon its release.
Continue reading “Anthem: Why Play this when I could Just Play Destiny”
A news story I couldn’t afford not to mention. Seeing as how Destiny is still the game I am spending most of my time with, despite having a “to play” list as long as my arm.
Bungie posted on their website, via Twitter that they were ending their ten year partnership with publisher Activision and breaking away on their own. Meaning that going forward they own the full publishing rights to the franchise and can make all their own designs, free from a profit driven publisher.
Bungie had massive ambitions when it came to originally making Destiny, but lacked the financial capital to make their lofty dreams a reality back in 2008. Thus they gained funding through a publisher. In this case, the publisher being Activision.
Continue reading “Bungie break away from Activision and take on full publishing rights for Desinty”
Game culture has changed, it has for me at least. This past year I have found myself playing far fewer new games. It’s not that I’m spending less time gaming as a rule, rather, it’s because I’ve been investing in other services. Xbox’s Game Pass has been a great resource, giving me access to a ton of older games for a monthly fee.
The “Games as a service” approach from developers has also given games much longer lives than they would have had previously.
It’s a change that’s just getting started I feel, with the likes of Anthem, Skull and Bones, Fortnite and The Division 2 all on the horizon, it seems like every big studio wants their “living game”. Something people just play and play and they just keep supporting over time. Which, right now, suits me just fine.
Continue reading “Wooderon Games of the Year 2018: 5 Best Old Video Games”