Control is a love letter to both conspiracy culture and Remedy themselves

I’m not entirely sure why I have such a reverence for Remedy Entertainment. I don’t have any strong nostalgic connection to Max Payne, Quantum Break was a big old mess and I feel like I probably enjoyed Alan Wake a lot more than most people did. It’s difficult to argue with the fact, though, that Control is probably the best video game to come out of the studio thus far.

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Demon Slayer – Episode 24: Rehabilitation training

Looks like we’re getting that “Training arc”, if two episodes can be described as such. Demon Slayer has been a show that’s kept fast pace with fast action. It’s not been especially interested in spending much time with things like down time. Tanjiro gets stronger through a trial by fire-type approach.

We haven’t seen a training sequence since the first handful of episodes. But these episodes have been due for a while now; establishing that our overpowered protagonist isn’t actually all-powerful. Tanjiro has been cleaving through enemies with nary a real struggle up until now, the show needed to bring him down to earth lest it be over in another couple dozen episodes.

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Fire Force – Episode 10: The Promise and style stampeding over substance

I felt that this episode of Fire Force was really its best opportunity to give its characters some time to breathe and grow, but it ends up bundling that in favour of adding a few more convoluted plot contrivances. Fire Force really is becoming a prime example of form over function in a series, with it’s character being the main casualty of this approach.

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