Maybe I don’t love Apex Legends as much as I thought I did – My inevitable fall from grace with all First Person Shooters

The following started out life as a tweet, but then my thoughts on the matter ended up being a little larger than a simple tweet could cover. So it’s found its way into being an unscheduled, unplanned blog. As a result, I have clue how long or short this is going to end up being, so bare with me.

Out of nowhere, I delved back into Call of Duty: Modern Warfare Multiplayer the other day. And was shocked to find myself really enjoying myself. Not to knock Call of Duty, I already highlighted the game in my best of 2019 list as being a very good video game. No, the thing that actually surprised me was just how much more I was enjoying it than I was the sessions of Apex Legends I played either side of it.

Continue reading “Maybe I don’t love Apex Legends as much as I thought I did – My inevitable fall from grace with all First Person Shooters”

Venom: How Important actually is the source material

For all the talk I’ve done about movie and television adaptations of video games and comic books needing to show some kind of reverence to their source material, the Sony line of Spider-Man spinoff movies are in a unique position where they really can’t be as true to the source material as they need to be.

Continue reading “Venom: How Important actually is the source material”

Game Pass: The Gift that keeps on Giving – Indivisible

It’s increasingly rare that a video game I know next to nothing about will just pop out of nowhere and steal a few weeks of my life away from me. That’s probably a good thing considering how bad I’ve become at keeping a schedule on this website. But thanks to Xbox Game Pass; the gift that keeps on giving, I stumbled upon a game from Lab Zero Games that grabbed me up and kept my interest: Indivisible.

Continue reading “Game Pass: The Gift that keeps on Giving – Indivisible”