Spyro Reignited Reviews: Year of the Dragon – A jack of too many trades

It’s take me a little bit longer to work my way through Spyro: Year of the Dragon in comparison to the previous two, which I seemingly tore through. There’s a few reason for this, firstly, this was really my first genuine attempt at playing the game. Not having any real access to it back in the day.

Spyro Reignited Reviews: Year of the Dragon - A jack of too many trades

The second of which, not to spoil where I’m going with this, but Spyro three simply isn’t as good a game as the two that came before. It’s not like Insomniac did something majorly wrong with the formula back in the day, rather, Year of the Dragon seems like simple iteration. Giving it shades of a game made of obligation rather than passion.

Continue reading “Spyro Reignited Reviews: Year of the Dragon – A jack of too many trades”

Spyro Reignited Reviews: Spyro the Dragon

When That Crash Bandicoot trilogy came out last year, all I could think was one thing: When Spyro!

Insomniac’s three original Playstation Spyro the Dragon titles were amongst my favourite Playstation games growing up. They were some of the earliest I remember being able to 100%, and so I played them over and over. It was also one of my earliest memories of following a developer, playing the Ratchet and Clank series afterwards because the same people were making it.

I was really excited to get my hands on these games again, especially two and three, having played the original again not too long ago. Even now, I remember these games being the antithesis to Crash Bandicoot.

Where Crash was unforgivingly brutal in its difficulty, Spyro was a more laid back and relaxing affair. As I play through the trilogy I’ll give my thoughts on each game in turn, starting with the original: Spyro the Dragon.

Continue reading “Spyro Reignited Reviews: Spyro the Dragon”

God of War: A big spectacle telling a small story

I never really played the original God of War titles. They were just not something that ever caught my attention, they existed in a time where third person action games were abundant, and wearily edgy. So it was nothing but relentlessly positive word of mouth that forced me to pay attention to a series that I’d otherwise completely ignore

Through osmosis, I knew a few things about the series going in. I knew the game was centred around a very angry gentleman having fights of ridiculous scale against gods and mythical beasts of the greek pantheon. I was just expecting more of the same here, but with Thor and pals. Instead, what I ended up getting was a very small, personal story with the giant, God of War wrapping just around it.

Continue reading “God of War: A big spectacle telling a small story”