As this post goes up, I am most likely sprawled horizontally in some kind of food related coma, dreading the fact that I’m going to have to do it all again in an hour or so. Will I be playing any games at this point, it’s certainly possible, although the whole family obligation makes that a little difficult. Maybe I should just sneak the Switch with me wherever I go over Christmas.
This game is one I’ve already said a fair bit about in the past couple of months. It’s one I had been looking forward to most of the year for nostalgic reasons, and while my parting feelings with the game weren’t as glowing as they had been in the beginning, I can’t deny the quality of the game itself.
Before I get into it proper, let’s review where we are so far:
#10: Dead Cells
#9: Into the Breach
#8: Dragon Ball FighterZ
#7: Dragon Quest XI: Echoes of an Elusive Age
#6: Forza Horizon 4
Continue reading “Wooderon Games of the Year 2018: #5”
Jumping straight from the first game into this second one, Spyro 2: Ripto’s Rage was the game of the trilogy I was most interested to play again. Or Gateway to Glimmer, as well called it here in the U.K. anyway.
A jump up in story, scope, accessibility and variety. Spyro 2 was one of my favourite games after it came out, playing it to 100% over and over again. I was real interested to see how the reignited set brought it to the modern era.
Continue reading “Spyro Reignited Reviews: Does Spyro 2 hold up as well as we remember it”
When That Crash Bandicoot trilogy came out last year, all I could think was one thing: When Spyro!
Insomniac’s three original Playstation Spyro the Dragon titles were amongst my favourite Playstation games growing up. They were some of the earliest I remember being able to 100%, and so I played them over and over. It was also one of my earliest memories of following a developer, playing the Ratchet and Clank series afterwards because the same people were making it.
I was really excited to get my hands on these games again, especially two and three, having played the original again not too long ago. Even now, I remember these games being the antithesis to Crash Bandicoot.
Where Crash was unforgivingly brutal in its difficulty, Spyro was a more laid back and relaxing affair. As I play through the trilogy I’ll give my thoughts on each game in turn, starting with the original: Spyro the Dragon.
Continue reading “Spyro Reignited Reviews: Spyro the Dragon”