E3 Week: My Highlights from the Nintendo Direct

I usually always look forward to the E3 Nintendo Direct. While Nintendo were the first company to  get away from having a live presence on stage, changing to a pre-recorded format, this has usually meant they can put out a snappier and more produced briefing. It meant they could have some fun with it and give us something memorable outside of just announcements.

After the past 12, very strong, months for Nintendo, with the release of the Nintendo Switch and games like Breath of the Wild and Super Mario Odyssey, expectations were pretty high as to how they would follow up their second year for their new platform. I was expecting a lot of big things from this direct, what we got was something a bit different.

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I missed a deadline, here’s me talking about Battle Royale instead

It was bound to happen sooner or later. One of these days I was always going to miss a deadline. I know that my upcoming posts section said today was going to feature a post somewhat related to Jessica Jones, but I was a little too ambitious this time. I ended up only giving myself two days to write it after finishing the series, and there was ultimately too much I wanted to unpack to finish the post in that timeframe. So I’m going to put that one off for another time. But most of you probably don’t care about that, you’re probably here to read about why I hate Fornite. (I don’t hate Fortnite)

I have thought about writing something about the Battle Royale genre/craze for a while, but never felt I had a strong enough opinion to make a full post out of it. But hey, let’s start writing and see how much I can get out of rambling about it.

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