The Teasing Lore of Overwatch

The end of April also marked the end of Overwatch’s latest seasonal event; Retribution. This event was a part of the recently named Archive series of events. A number of times a year, to coincide with particular real world celebrations, Overwatch holds time limited events which introduce new cosmetic items and game modes for its players. Archives are different.

The Archive events are unique because rather celebrate any real world occasion, they’re a focus on a piece of the game’s own lore and backstory in the form of co-operative gameplay style event. In this case, Retribution was the tale of when Overwatch’s black ops unit lost their anonymity and Gabriel Reyes started down the slippery slope that would turn him into “The Reaper”.

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Infinity War is a Unique kind of amazing

All the way back in February, I wrote a pretty cynical list of my thoughts on the years upcoming Super hero movies. At the time, I felt like I was getting pretty burned out on them. But between Black Panther and Infinity War, I guess I really don’t have a clue what I’m talking about. Why are you even reading this?

The Avengers: Infinity War was an amazing movie. It was incredible, spectacular, astonishing and other such superlatives which also work as alliteration. It’s not just that Infinity War was a good movie though, it was that it felt unique in being the real proof that we could make the comic book cross over transition to the big screen. And do it well.

The following is going to contain spoilers concerning Avengers: Infinity War.

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Looking back at: Mass Effect

I recently wrote a piece for this blog speaking about the Leviathan DLC for Mass Effect 3 and how it negatively impacted the Reapers as an antagonistic force. I continued and subsequently finished Mass Effect 3 after posting that, only to find I didn’t want to be done with playing it. It was this that caused me to make the questionable decision to go back and start playing the original Mass Effect for the first time in at least five years.

The last few times I tried to play the original Mass Effect, I bounced off it pretty quickly. Much to my surprise, this time I found myself invested. And then ended up finishing the game pretty quickly. It inspired me to look back at the game that kicked off my love affair with the Mass Effect series, and view it through a critical eye. Does it hold up as much as I’d like it to, and if I played it today, would I adore the series as much as I do now?

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How the MCU could salvage the Fantastic Four

Disney seems like an insatiable eating machine, taking in other companies at a worrying rate, leading us ever closer to the megacorporation future so many of our favourite dystopian science fiction movies and books predicted. It’s not all bad though, Because Disney’s aquitisiton of 20th Century Fox for a staggering $52.4 last year means that Marvel movie fans get to see their favourite properties back together again. That’s a decent trade for an inevitable cyberpunk future. Right?

While most people’s initial gut reaction would be how the new status quo would affect the upcoming X-Men and Deadpool movies, I’m going to pose a different question: How could the MCU salvage the Fantastic Four from the near unsalvageable position that the previous three movies have left Marvel’s first family. And potentially how soon could the group find themselves in the mix after Infinity War.

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Rampage is the best kind of stupid movie

I feel like there is this unspoken pact between all film reviewers that its not okay to enjoy junk food. It’s understandable though, Rampage is a very flawed movie if you’re looking at it through a purely critical lens. Rife with nit picks and hardly a plot to be seen, it’s exactly the kind of movie that I sometimes relish the opportunity to just leave my brain at the door, and enjoy the ride as much as the people involved with it obviously are.

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