Little Nightmares is one of those game I probably would have ignored nine times out of ten. An indie game that, at a glance doesn’t look all too different than all of the other puzzle platforms that come out every month.
What drew me into this game though was my visit to EGX last year. The booth for Little Nightmares was one of the most striking of the entire show floor. Recreating areas of the game and having people in weird costumes parading about. It left a a mark in my brain that peaked my interest every time more information on the game bubbled to the surface. Continue reading “Little Nightmares is Great”
I already mentioned I wasn’t too hot on the new Mass Effect. The thing I felt was one of the biggest let downs in Andromeda was that it felt like a Video Game first and a story second. I know, crazy right. Seriously though, I never really cared about the gameplay aspects of Mass Effect. It was always the world building and the character interactions that drew me in, and I think a lot of other people felt the same way. It was a kind of science fiction, a space opera that we rarely see in video games, and it might have been too much to hope that EA would allow Bioware to do something similar for Andromeda.
To boil this issue down to the most basic statement I can: The aliens don’t feel very alien anymore. Continue reading “They took the Star Trek out of Mass Effect”
Y’know, Telltale have been making the same game for a pretty long time now. Since The Walking Dead game came out five years ago to critical acclaim, they’ve continued to bang that same drum over and over. For the most part I don’t mind, because they generally tell a good story. In the end though, the story has always been window dressing for what is essentially the exact same game every time.
Continue reading “Telltale need to upgrade their Tech”
My prior knowledge of Ghost in the Shell consists of the following: There was a game on the Playstation 1 in which you drove a red ladybird tank and that the original story is supposed to be kind of a big deal. That’s pretty much it. I ended up deciding not to colour my opinions the movie by searching out any of the source material beforehand. In part because a lot has been said in the build up to this movie and little of it positive. I realised that much of this was to do with the choice in casting and differences in tone. In the end, I thought I’d be better off just going to see the movie and judge it by its own merits, not involve myself in any of the debate that seems to dog the film.
Continue reading “Thoughts on: Ghost in the Shell”
I get the feeling that at this point, everything that can be said about Mass Effect Andromeda has been pretty well covered by the internet at large. Ending controversy aside, the original Mass Effect Trilogy was one of my favourite gaming experiences, like ever. So to wait for so long for Mass Effect Andromeda and for it to turn out like this. It’s a real shame. To note, this piece is going to be spoiler free, so don’t worry about ploughing through.
It almost goes without saying, but I’ll point it out anyway. Mass Effect Andromeda is a bit of a let down. Not only is it a let down for the returning fans of the old games, but it doesn’t really do a whole lot for the newcomers to the series either, especially with other games of the same kind out there right now. We’re not short of really good sprawling open world games by any means right now. And yet I forced myself through over 60 hours of this game just to see the finish. So you better believe I have some thoughts.
Continue reading “My Thoughts on: Mass Effect Andromeda”