I’m not all that musically inclined. I can’t sing that well, and I’d rather spend my quiet times listening to podcasts than music on my headphones. But even I am not deaf to how important and impactful music can be when contributing towards a moment in a movie or a video game. A well executed moment with the appropriate piece of music can make a good moment great and a great moment stick in your mind for years to come.
Continue reading “My favourite musical moments in video games” →
I felt burned by Nintendo. Almost like they’d let me down. While I still played my 3DS, the Wii U was a device I was becoming increasingly resentful of. Support for the console dried up almost immediately after a strong 3rd party developer presence upon release. After only a short few years, It was a device I was buying one, maybe two, games for a year. And even then the games I were buying, I’d only end up playing them for a few hours before they just started gathering dust on my shelf, forgotten.
I became increasingly frustrated with the device and Nintendo, and as a result was very reluctant to pick up the Nintendo Switch when it was released last year. But like the predictable, weak willed consumer that I am, the promise of a new Zelda and Mario titles eventually wore me down enough to pick one of these up when stock eventually became available again. And guess what happened…
Continue reading “How the Switch Became my Indie Machine” →